Development Updates
- Tutorial, pillar, and environment updates
Sat May 09 2026
New progression systems, onboarding improvements, procedural cliffs, and glyph updates.
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- Added axe and improved terrain
Wed Apr 22 2026
Basic axe, terrain improvements, and early alchemy mechanics.
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- Terrain painting and building improvements
Fri Apr 17 2026
Added a terrain painting system, improved automatic terrain blending, and improved building.
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- Summons and Terrain
Thu Mar 26 2026
Added a couple of simple summonable spirits and continued development of the terrain system.
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- Health bars & wall destruction
Mon Mar 16 2026
Walls now fall to pieces when destroyed and a new system shows health bars for damaged destructible items.
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- Skeletons Now Attack Walls
Tue Mar 10 2026
Certain enemies can now target and destroy player destructible structures.
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